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2016 Edition

We know the winners of the 8th National Team Game Development Competition! This year, the course of the Competition was even more interesting than in previous editions.

On July 1, 2016, the 8th Edition of the National Team Game Development Competition took place in the Art Incubator of the Art Factory in Łódź, Poland. The event organized by the IT Institute of the FTIMS Faculty of the Lodz University of Technology is the largest and the most serious academic undertaking of this kind in Poland. It is a nationwide academic-business forum that comprehensively and systematically promotes and supports the cooperation of universities and companies from the computer games industry. In addition to educating qualified employees for global PC games tycoons, in which the FTIMS Faculty of the Lodz University of Technology has 13 years of experience, the Competition and the accompanying Conference on Game Innovations helps boost cooperation in the field of science and research projects between universities, companies and cultural organizations.

The academic slash business conference organized by the Lodz University of Technology and the University of Lodz revolved around the GameInn sectoral program announced this year by the Polish National Center for Research and Development. The projects were presented by 8 companies (including: NCBiR, Techland, Platige Image, CDProjektRed, Dotconnect, 11bit studios, Unit9 and Techmo) and 10 universities from all over Poland (Lodz University of Technology, Silesian University of Technology, Warsaw University of Technology, AGH University of Science and Technology, Polish-Japanese Academy of Information Technology, University of Lodz, Jagiellonian University, University of Silesia, Kazimierz Wielki University, Academy of Fine Arts in Katowice).

The dynamically expanding formula of the event allowed the teams to not only present game demos to the companies and independent fans (artists, conceptualists, designers and others) to meet specialists in the industry during open consultations, but it also allowed undergraduate and PhD students to meet with the heads of the R&D departments of the largest Polish companies in the computer games industry, namely: CDProjektRED, Techland, Platige Image, 11bit studios, Teyon, CI Games, and others. For game developers who are thinking about commercial development of their projects, inspirational proposals had accelerators and business incubators present during the competition, among them 11bit Studios and Dotconnect. Selected games will be developed under their wings.

A total of 28 teams from 10 Polish universities (Lodz University of Technology, Silesian University of Technology, Wroclaw University of Technology, University of Silesia, Jagiellonian University, Kazimierz Wielki University in Bydgoszcz, PWSZ in Skierniewice, ASP in Łódź, AfiB Vistula ZSP9 Łódź). Three teams in each category made it to the finals. These were:

The winner in the Game Development category was the Puzzles team from the Lodz University of Technology and their game ZeroG, with team members: Artur Wróblewski, Bartłomiej Waradziński, Hubert Marcinkowski, Maciej Filochowski and Mikołaj Druszcz.

 


zeroG - screencast, ZTGK from Bartłomiej Wardziński on Vimeo.

The other finalists in the Game Development category were:

Mashed Potatoes representing the Lodz University of Technology with the game Red Space. Team members: Bogna Dudaczyk, Grzegorz Muszyński, Jakub Rogalski, Kamil Kozłowski and Karolina Drobnik.

Red Space. A PBL project on MonoGame. from Kamil Kozłowski on Vimeo.

GRO-POL, also from the Lodz University of Technology, with the game Demensional Clash and the team made up of: Bartłomiej Paszkowski, Maciej Michalski and Marcin Gniewisz.


ZTGK 2016 ; Dimensional Clash ; GRO-POL from Marcin Gniewisz on Vimeo.

The winner in the Game Design category was the OnionMilk team from ZSP No. 9 in Lodz for their game Pigeon Fight. Team members: Maciej Nabiałczyk and Rafał Romanowicz


Pigeon Fight Trailer from OnionMilk on Vimeo.

Unicell Team representing the Lodz University of Technology with the game Unicell Manager, composed of Igor Derbis, Mateusz Miągowski, Kamil Kozłowski and Jakub Rogalski.


Unicell Manager. Screencast version 1 from Kamil Kozłowski on Vimeo.

Swedish Kappa Pride for the Lodz University of Technology with the game Slam Jam. Team memers: Benjamin Almö Thorsell, Dennis Johansson, Nasir Hussein and Adam Zimny.


Slam Jam Gameplay Demo from Adam Zimny on Vimeo.

In recognition of the top quality of the presented projects, 6 companies awarded special awards in the Competition to selected teams.

CI Games awarded a special prize to the Potatoes Without Hats team from the Lodz University of Technology for the game Robot Stole My Hat!. Team members: Kamil Kozłowski, Jakub Rogalski, Karolina Drobnik and Bogna Dudaczyk.


Robots Stole My Hat! Screencast version 1 from Kamil Kozłowski on Vimeo.

11-bit studios awarded a special prize in the "I?d play it" category to the OnionMilk team from ZSP No. 9 in Łódź for their game Pigeon Fight. The team was composed of Maciej Nabiałczyk and Rafał Romanowicz.

Platige Image gave a special prize for "Best Image Composition" to the Unicell Team from the Lodz University of Technology for the game Unicell Manager. Team members: Igor Derbis, Mateusz Miągowski, Kamil Kozłowski and Jakub Rogalski.

Techland awarded a special prize tothe Dynamic Duo team from the Lodz University of Technology for their game Multiversal Beatdown, whose authors were Hubert Marcinkowski and Artur Wróblewski.


Multiversal Beatdown [DynamicDuo] - ZTGK 2016 Design from Artur Wróblewski on Vimeo

Teyon awarded a special prize for the Fomer Games team representing the Wrocław University of Technology for their game SAAAM. Team members: Daniel Kończyk, Kacper Kowalczuk, Krzysztof Heldt, Marek Derkowski and Michał Antkiewicz.


ZTGK8 - S.A.A.A.M. from Marek Derkowski on Vimeo.

The Department of Computer Graphics and Multimedia of the IT Institute of the Lodz University of Technology awarded a special prize for the best interface to the Puzzles team from the Lodz University of Technology for the game ZeroG. Team members: Artur Wróblewski, Bartłomiej Waradziński, Hubert Marcinkowski, Maciej Filochowski and Mikołaj Druszcz.

Sponsors and partners of the Team Game Development Competition and CGI - Conference on Game Innovations:

 

 

Website of the Competition: http://gry.it.p.lodz.pl 

CGI website: http://gry.it.p.lodz.pl/cgi 

Facebook profile: https://www.facebook.com/ztgkpl/

Summary of the 2016 Edition the Multimedia Center of the Lodz University of Technology

Evaluation of Projects

One week before the finals in the building of the Information Technology Center, the evaluation of competition projects took place, with the participation of the sponsors of the Competition. Below you can watch a video from this event:

Sponsor Platynowy

 

 

Sponsor Strategiczny

 
     
Techland

Sponsor Technologiczny

 

Sponsor Główny

Home - Big Cheese Studio

  
Teyon

Sponsor

   Cleversan Games

Partnerzy uczelniani

             

Partner Instytucjonalny

Partnerzy konkursu

Fundacja Indie Games Polska
Łódź Design Festival
            
                 
 Akcje Starward Industries zyskały na otwarciu ponad 300% |  StrefaInwestorow.pl
      Third Kind Games         
Wacom

Patronat medialny

Radio Eska

 

Organizator Główny

Politechnika Łódzka

Wydział FTIMS

Instytut Informatyki

                                                                                     

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